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匯出:
Excel格式
期刊論文
Kuo-Chen Li; Maiga Chang; Kuan-Hsing Wu , “Developing a Task-Based Dialogue System for English Language Learning” ,
2020
,
education sciences
, vol.10 , p.306-326.
(ESCI期刊)(Scopus期刊)(ERIC期刊)
Li, K., Cheng, S., & Wang, C. , “Can a Game-based Productivity Tool Improve Procrastination?” ,
2018
,
Advances in Management and Applied Economics
, vol.8 , p.55-65.
(EconLit期刊)
Lee, W., Li, K ., Lai, C., Liao, W., & Chen, C. , “Constructing Forecast Models of Taiwan Stock Index Future Based on Neural Networks” ,
2018
,
Journal of Advanced Engineering
, vol.13 , p.73-77.
(本校自辦學術期刊期刊)
Kuo-Chen LI;Cheng-Ting CHEN;Hui-Chih WANG;Jia-Sheng HEH , “Game-based Pilot System for English Learning” ,
2012
,
International Journal of Online Pedagogy and Course Design (IJOPCD)
, vol.2 , p.86-99.
(EI期刊)
Cheng-ting Chen;Kuo-chen Li , “Action! — Boost students’ English learning motivation with filmmaking project” ,
2011
,
Journal of Educational Technology Development and Exchange
, vol.4 , p.71-80.
(SICET期刊)
Hu, Z.; Cheng, S.; Li, K.; Heh, H. , “Assessment for Online Small Group Discussion Based on Concept Map Scoring” ,
2011
,
Lecture notes in Computer Science
, vol.6872 , p.502-506.
(ISTP期刊)
研討會論文
Yung-Tzu Joyce Lin, Cheng-Ting Chen, Meng-Yen Lin,Wen-Yi Tzeng, Kuo-Chen Li, Jia-Sheng Heh , “Career Map: A Scaffolding for the Career Learning of Fashion Industry” ,
2014
,
18th Global Chinese Conference on Computers in Education
, 2014 /5 /26 ~ 2014 /5 /30 , 大陸地區 .
Kuo-Chen Li, Shein-Yung Cheng, Jia-Chi Huang, Cong-Xun Xie, Szu-Wei Chih, Jia-Sheng Heh , “A Competitive Assessment Model for Virtual Community in Mobile Game-Based Learning” ,
2014
,
18th Global Chinese Conference on Computers in Education, 26-30, May,
, 2014 /5 /26 ~ 2014 /5 /30 , 大陸地區 .
Yung-Tzu Joyce Lin, Chiung-Ju Liang; Kuo-Chen Li; Heng-Yao Liang; Jia-Sheng Heh , “Brand Angel: An On-Job-Training eBook for Fashion Brands” ,
2013
,
Proceedings of National Computer Symposium
, 2013 /12 /13 ~ 2013 /12 /14 , 中華民國 台灣 .
Shein-Yung Cheng; Kuo-chen LI; Zhe-Hao Hu; Jia-Sheng Heh; Xun-Cong Xie , “Developing Virtual Tutors for online PBL Discussion Board Using Concept Map Scoring” ,
2013
,
Proceedings of the 21st International Conference on Computers in Education
, 2013 /11 /18 ~ 2013 /11 /22 , Republic of Indonesia .
蔡宗孝;李國誠 , “適地性服務運用擴增實境技術對於行動商發展的影響” ,
2012
,
IMP 2012
, 2012 /12 /8 ~ 2012 /12 /8 , 中華民國 台灣 .
Kuo-Chen LI; Jia-Chi HUANG;Jia-Sheng HEH , “Apply Concept Density Algorithm to Personalized Game-based Learning” ,
2012
,
ICCE 2012
, 2012 /11 /26 ~ 2012 /11 /30 , Republic of Singapore .
Jia-Sheng Heh;Kuo-Chen Li;Hsueh-Fu Lu;Jia-Chi Hwang;Shu-Mei Lin , “A Model for Role-Playing Game with Mobile Learning” ,
2012
,
DIGITEL
, 2012 /3 /27 ~ 2012 /3 /30 , Japan .
Chi-Te Kao; J.-C. Chang; K.-C. Li; C.-T. Chen; J.-S. Heh , “An Interactive Tool for English Reading Comprehension by Providing Questions and Hints to Student during Reading and Parsing” ,
2011
,
ICCE 2011
, 2011 /11 /28 ~ 2011 /12 /2 , Thailand .
Zhe-Hao HU;Shein-Yung CHENG;Kuo-chen LI; Jia-Sheng HEH , “Assessment for Online Small Group Discussion Based on Concept Map Scoring” ,
2011
,
Edutainment 2011
, 2011 /9 /7 ~ 2011 /9 /9 , 中華民國 台灣 .
C. Chen;K. Li;J. Heh;H. Wang , “Learning English playfully with GPS-E” ,
2010
,
ICCE2011
, 2010 /11 /29 ~ 2010 /12 /3 , Malaysia .
Li, K.;Cheng, S.;Hu, Z.;Heh, J. , “A Conceptual E-Assessment Framework for E-Learning using ER-Book Readers” ,
2010
,
APTEL’10
, 2010 /9 /24 ~ 2010 /9 /26 , Japan .
Li, K.;Chen, C.;Huang, J.;Wang, H.;Heh, J. ;Yeh, S. , “Designing Game-based Learning Framework – A motivation-driven approach” ,
2010
,
ICALT’10
, 2010 /7 /5 ~ 2010 /7 /7 , Republic of Tunisia .
Li, K.; Huang, J.;Cheng, S.;Heh, J. , “Creating an adaptive learning MMORPG for English basic skills” ,
2010
,
CCAM’10
, 2010 /5 /12 ~ 2010 /5 /14 , 中華民國 台灣 .