發表年月: 年 到
匯出:Excel格式



期刊論文
  1. Kuo-Chen LI;Cheng-Ting CHEN;Hui-Chih WANG;Jia-Sheng HEH , “Game-based Pilot System for English Learning” , 2012 , International Journal of Online Pedagogy and Course Design (IJOPCD) , vol.2 , p.86-99. (EI期刊)
  2. Cheng-ting Chen;Kuo-chen Li , “Action! — Boost students’ English learning motivation with filmmaking project” , 2011 , Journal of Educational Technology Development and Exchange , vol.4 , p.71-80. (SICET期刊)
  3. Hu, Z.; Cheng, S.; Li, K.; Heh, H. , “Assessment for Online Small Group Discussion Based on Concept Map Scoring” , 2011 , Lecture notes in Computer Science , vol.6872 , p.502-506. (ISTP期刊)
研討會論文
  1. Yung-Tzu Joyce Lin, Cheng-Ting Chen, Meng-Yen Lin,Wen-Yi Tzeng, Kuo-Chen Li, Jia-Sheng Heh , “Career Map: A Scaffolding for the Career Learning of Fashion Industry” , 2014 , 18th Global Chinese Conference on Computers in Education , 2014 /5 /26 ~ 2014 /5 /30 , 大陸地區 .
  2. Kuo-Chen Li, Shein-Yung Cheng, Jia-Chi Huang, Cong-Xun Xie, Szu-Wei Chih, Jia-Sheng Heh , “A Competitive Assessment Model for Virtual Community in Mobile Game-Based Learning” , 2014 , 18th Global Chinese Conference on Computers in Education, 26-30, May, , 2014 /5 /26 ~ 2014 /5 /30 , 大陸地區 .
  3. Yung-Tzu Joyce Lin, Chiung-Ju Liang; Kuo-Chen Li; Heng-Yao Liang; Jia-Sheng Heh , “Brand Angel: An On-Job-Training eBook for Fashion Brands” , 2013 , Proceedings of National Computer Symposium , 2013 /12 /13 ~ 2013 /12 /14 , 中華民國 台灣 .
  4. Shein-Yung Cheng; Kuo-chen LI; Zhe-Hao Hu; Jia-Sheng Heh; Xun-Cong Xie , “Developing Virtual Tutors for online PBL Discussion Board Using Concept Map Scoring” , 2013 , Proceedings of the 21st International Conference on Computers in Education , 2013 /11 /18 ~ 2013 /11 /22 , Republic of Indonesia .
  5. 蔡宗孝;李國誠 , “適地性服務運用擴增實境技術對於行動商發展的影響” , 2012 , IMP 2012 , 2012 /12 /8 ~ 2012 /12 /8 , 中華民國 台灣 .
  6. Kuo-Chen LI; Jia-Chi HUANG;Jia-Sheng HEH , “Apply Concept Density Algorithm to Personalized Game-based Learning” , 2012 , ICCE 2012 , 2012 /11 /26 ~ 2012 /11 /30 , Republic of Singapore .
  7. Jia-Sheng Heh;Kuo-Chen Li;Hsueh-Fu Lu;Jia-Chi Hwang;Shu-Mei Lin , “A Model for Role-Playing Game with Mobile Learning” , 2012 , DIGITEL , 2012 /3 /27 ~ 2012 /3 /30 , Japan .
  8. Chi-Te Kao; J.-C. Chang; K.-C. Li; C.-T. Chen; J.-S. Heh , “An Interactive Tool for English Reading Comprehension by Providing Questions and Hints to Student during Reading and Parsing” , 2011 , ICCE 2011 , 2011 /11 /28 ~ 2011 /12 /2 , Thailand .
  9. Zhe-Hao HU;Shein-Yung CHENG;Kuo-chen LI; Jia-Sheng HEH , “Assessment for Online Small Group Discussion Based on Concept Map Scoring” , 2011 , Edutainment 2011 , 2011 /9 /7 ~ 2011 /9 /9 , 中華民國 台灣 .
  10. C. Chen;K. Li;J. Heh;H. Wang , “Learning English playfully with GPS-E” , 2010 , ICCE2011 , 2010 /11 /29 ~ 2010 /12 /3 , Malaysia .
  11. Li, K.;Cheng, S.;Hu, Z.;Heh, J. , “A Conceptual E-Assessment Framework for E-Learning using ER-Book Readers” , 2010 , APTEL’10 , 2010 /9 /24 ~ 2010 /9 /26 , Japan .
  12. Li, K.;Chen, C.;Huang, J.;Wang, H.;Heh, J. ;Yeh, S. , “Designing Game-based Learning Framework – A motivation-driven approach” , 2010 , ICALT’10 , 2010 /7 /5 ~ 2010 /7 /7 , Republic of Tunisia .
  13. Li, K.; Huang, J.;Cheng, S.;Heh, J. , “Creating an adaptive learning MMORPG for English basic skills” , 2010 , CCAM’10 , 2010 /5 /12 ~ 2010 /5 /14 , 中華民國 台灣 .