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期刊論文
  1. 賴建宏;曾麒宇;夏延德 , “應用翻轉教學融入認知學徒制於程式設計教學” , 2024 , 人文社會學報 , p.0-0. (TSSCI期刊)
  2. 賴建宏 , “改善學生課堂參與度之熱門選項即時反饋系統設計與實例探討” , 2023 , 教育學報 , vol.51 , p.77-99. (TSSCI期刊)
  3. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “A study of applying film subtitles to learning professional courses” , 2023 , AIP Conference Proceedings , vol.2685 , p.030001-030006. (Scopus期刊)
  4. 賴建宏 , “應用提示與詳解策略於數位遊戲式學習系統之研究-以高等教育作業系統課程為例” , 2022 , 當代教育研究季刊 , vol.30 , p.83-121. (TSSCI期刊)
  5. 賴建宏;鍾斌賢;夏延德;林聰武 , “聯想式推理作答與聯想式概念圖作答之學習成就的差異研究:以遊戲式學習系統為工具” , 2022 , 數位學習科技期刊 , vol.14 , p.111-138. (TSSCI期刊)
  6. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Improving Knowledge Retention in a Systems Programming Course Through Confirmatory Multiple-Choice Questions” , 2022 , 教育研究與發展期刊 , vol.18 , p.107-128. (TSSCI期刊)
  7. Shin-Jia Ho; Yu-Shan Hsu; Chien-Hung Lai; Fong-Han Chen; Ming-Hour Yang , “Applying Game-Based Experiential Learning to Comprehensive Sustainable Development-Based Education” , 2022 , Sustainability , vol.14 , p.1172-1172. (SSCI期刊)(SCI期刊)
  8. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Association questions on knowledge retention” , 2021 , Educational Assessment, Evaluation and Accountability , vol.33 , p.375-390. (SSCI期刊)
  9. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Using Reminder Tools to Increase Learning Motivation: A Comparison of Mobile Devices, Email and E-learning Platforms” , 2020 , International Journal of Interactive Mobile Technologies , vol.14 , p.82-96. (Scopus期刊)(IET期刊)(EBSCO期刊)
  10. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Applying Concept Map to Game-Base Concept Assessment” , 2020 , International Journal of Interactive Mobile Technologies , vol.14 , p.159-170. (Scopus期刊)(IET期刊)(EBSCO期刊)
  11. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Integrating Flash Cards with Narratives for Mobile Learning of English Vocabulary” , 2020 , International Journal of Interactive Mobile Technologies , vol.14 , p.4-16. (Scopus期刊)(IET期刊)(EBSCO期刊)
  12. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Use of a Mobile Anonymous Question-Raising System to Assist Flipped-Classroom Learning” , 2020 , International Journal of Interactive Mobile Technologies , vol.14 , p.66-81. (Scopus期刊)(IET期刊)(EBSCO期刊)
  13. Chien-Hung Lai; Tsung-Po Lee; Bin-Shyan Jong; Yen-The Hsia , “Using SPRT+ to Reduce Measure Time on Student Learning Efficiency by Pre-defined Student’s Confidence Indicator” , 2014 , International Journal of Emerging Technologies in Learning , vol.9 , p.55-58. (EI期刊)
  14. Chien-Hung Lai; Yu-Chang Lin; Bin-Shyan Jong; Yen-Teh Hsia , “Adding Social Elements to Game-Based Learning” , 2014 , International Journal of Emerging Technologies in Learning , vol.9 , p.12-15. (EI期刊)
  15. Bin-Shyan Jong; Chien-Hung Lai: Yen-Teh Hsia; Tsong-Wuu Lin: Yu-Syuan Liao , “An Exploration of the Potential Educational Value of Facebook” , 2014 , Computers in Human Behavior , vol.32 , p.201-211. (SSCI期刊)
  16. Bin-Shyan Jong; Chien-Hung Lai; Yen-Teh Hsia; Tsong-Wuu Lin , “Effects of Anonymity in Group Discussion on Peer Interaction and Learning Achievement” , 2013 , IEEE Transaction on Education , vol.56 , p.292-299. (EI期刊)(SCI期刊)
  17. Bin-Shyan Jong; Chien-Hung Lai; Yen-Teh Hsia; Tsong-Wuu Lin; Cheng-Yu Lu , “Using Game-Based Cooperative Learning to Improve Learning Motivation: A Study of Online Game Use in an Operating Systems Course” , 2013 , IEEE Transactions on Education , vol.56 , p.183-190. (EI期刊)(SCI期刊)
  18. Chien-Hung Lai; Tsung-Po Lee; Bin-Shyan Jong; Yen-Teh Hsia , “A Research on Applying Game-Based Learning to Enhance the Participation of Student” , 2012 , Lecture Notes in Electrical Engineering , vol.181 , p.311-318. (EI期刊)
研討會論文
  1. 賴建宏;張雲得 , “從遊戲到學習:探討文字版密室逃脫在運算思維學習之應用” , 2024 , TAIWAN E-LEARNING FORUM 2024 (TWELF 2024) , 2024 /3 /7 ~ 2024 /3 /8 , 中華民國 台灣 .
  2. 賴建宏;謝承翰 , “整合認知學徒制於程式教學系統:對小班與大班教學成效的影響” , 2024 , TAIWAN E-LEARNING FORUM 2024 (TWELF 2024) , 2024 /3 /7 ~ 2024 /3 /8 , 中華民國 台灣 .
  3. Chien-Hung Lai; Cheng-Yueh Lin , “Exploring Personalized Gamified Learning: Enhancing the Effects of Learning Style Adaptation” , 2023 , 2023IEEE 3rd International Conference on Social Sciences and Intelligence Management , 2023 /12 /15 ~ 2023 /12 /17 , 中華民國 台灣 .
  4. Chien-Hung Lai; Cheng-Han Hsieh , “Exploring the Impact of the Learning Sequence of Computational Thinking and Programming on Learning Outcomes” , 2023 , 2023IEEE 3rd International Conference on Social Sciences and Intelligence Management , 2023 /12 /15 ~ 2023 /12 /17 , 中華民國 台灣 .
  5. 賴建宏;林佑昌 , “思考風格與學習模式的匹配:提升學習成就的關鍵因素” , 2023 , 2023ELOE 數位學習國際研討會暨教育論壇 , 2023 /12 /14 ~ 2023 /12 /15 , 中華民國 台灣 .
  6. 賴建宏;李忻佑 , “運用從眾效應於即時回饋系統以提升學生課堂互動及刺激思考” , 2023 , Global Chinese Society for Computers in Education 2023 (GCCCE 2023) , 2023 /5 /27 ~ 2023 /5 /31 , 大陸地區 .
  7. 賴建宏;曾麒宇;夏延德 , “應用翻轉教學融入認知學徒制於程式設計教學” , 2023 , TAIWAN E-LEARNING FORUM 2023 (TWELF 2023) , 2023 /3 /9 ~ 2023 /3 /10 , 中華民國 台灣 .
  8. 賴建宏;胡柏毅 , “應用提示功能於聯想式推理作答與題型設計之研究” , 2022 , ICEET 2022數位學習與教育科技國際研討會 , 2022 /6 /1 ~ 2022 /6 /1 , 中華民國 台灣 .
  9. 賴建宏; 張雲得 , “探討應用是非題思考模式於選擇題作答對學習成就之影響” , 2022 , ICEET 2022數位學習與教育科技國際研討會 , 2022 /6 /1 ~ 2022 /6 /1 , 中華民國 台灣 .
  10. Chien-Hung Lai; Yun-Te Chang , “難度感知對學習長期記憶之影響-以系統程式為例” , 2022 , Global Chinese Society for Computers in Education 2022 , 2022 /5 /28 ~ 2022 /6 /1 , 中華民國 台灣 .
  11. Chien-Hung Lai , “應用難度感知分類系統提升學生學習成就” , 2021 , Global Chinese Society for Computers in Education 2021 , 2021 /9 /11 ~ 2021 /9 /15 , 中華民國 台灣 .
  12. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “A study of applying film subtitles to learning professional courses” , 2021 , The 4th International Annual Meeting on STEM Education , 2021 /8 /12 ~ 2021 /8 /14 , 中華民國 台灣 .
  13. Chien-Hung Lai; Bin-Shyan Jong; Yen-Teh Hsia; Tsong-Wuu Lin , “Apply the Computer Science Course to Analyze the Suitable Video Types for Different Learning Styles” , 2021 , 2021 IEEE International Conference on Social Sciences and Intelligent Management , 2021 /8 /29 ~ 2021 /8 /31 , 中華民國 台灣 .
  14. Jia-Hang Liang; Chia-Wei Chang: Chien-Hung Lai; Bin-Shyan Jong , “結合 Flash Card 與故事於英語單字之行動學習” , 2015 , Global Chinese Society for Computers in Education 2015 , 2015 /5 /25 ~ 2015 /5 /29 , 中華民國 台灣 .
  15. Jyun-Hong Lin;Wei-Ting Tseng;Bin-Shyan Jong:Chien-Hung Lai , “加入誘因以提升學生學習興趣、學習態度和學習成就” , 2015 , Global Chinese Society for Computers in Education 2015 , 2015 /5 /25 ~ 2015 /5 /29 , 中華民國 台灣 .
  16. Ming-Hung Lin; Chien-Hung Lai; Wei-Ting Tseng; Bin-Shyan Jong , “The Relationship Between Practicing Makes Perfect and Game-based Learning in Mobile Device” , 2014 , 2014 ASE BIGDATA/SOCIALCOM/CYBERSECURITY Conference (SocialCom 2014) , 2014 /5 /27 ~ 2014 /5 /31 , United States .
  17. Yu-Chang Lin; Chien-Hung Lai: Chia-Wei Chang; Bin-Shyan Jong , “Using Remind tools to increase learning motivation: Compared with Mobile devices, Email,e-learning platform” , 2014 , 2014 The International Conference on Computer and Network Technology in Education (CNTE 2014) , 2014 /5 /9 ~ 2014 /5 /10 , 中華民國 台灣 .
  18. Wei-Ching Lin; Jui-Yu Ho; Chien-Hung Lai: Bin-Shyan Jong , “Mobile game-based learning to inspire students learning motivation” , 2014 , Information Science, Electronics and Electrical Engineering (ISEEE 2014) , 2014 /4 /26 ~ 2014 /4 /28 , Japan .
  19. In-Kai Luo; Chien-Hung Lai; Chia-You Lee; Bin-Shyan Jong; Yen-Teh Hsia , “A Study of a Measurement Strategy Combines the Self-Assessment and the SPRT Algorithm” , 2013 , 2013 IEEE International Conference on Computer Science and Automation Engineering (CSAE 2013) , 2013 /11 /1 ~ 2013 /11 /3 , 大陸地區 .
  20. Chien-Hung Lai; Yu-Chang Lin; Bin-Shyan Jong; Yen-Teh Hsia , “Adding Social Elements to Game-Based Learning – An Exploration” , 2013 , 2013 Frontiers in Education Conference (FIE 2013) , 2013 /10 /23 ~ 2013 /10 /26 , United States .
  21. Chien-Hung Lai; Wei-Ching Lin; Bin-Shyan Jong; Yen-Teh Hsia , “Java Assist Learning System for Assisted Learning on Facebook” , 2013 , 2013 Learning and Teaching in Computing and Engineering (LaTiCE 2013) , 2013 /4 /22 ~ 2013 /4 /24 , Macau .
  22. Chien-Hung Lai; Tsung-Po Lee; Bin-Shyan Jong; Yen-Teh Hsia , “A Research on Applying Game-Based Learning to Enhance the Participation of Student” , 2012 , The 2nd International Workshop on Computer Game and its Applications (ComGame 2012) , 2012 /9 /6 ~ 2012 /9 /8 , Republic of Korea .
  23. Chien-Hung Lai; Wei-Xiang Chen; Bin-Shyan Jong; Yen-Teh Hsia , “The Relation between Willingness to Online Communicate and Learning Achievement” , 2012 , 2012 International Conference on Information Engineering (ICIE 2012) , 2012 /6 /27 ~ 2012 /6 /28 , Republic of Singapore .
  24. Chien-Hung Lai; Ye-Xuan She; Cheng-Yuan Sung; Bin-Shyan Jong , “The Game-Based Learning of Combining Competition and Cooperative Learning” , 2012 , 2012 2nd International Conference on Future Computers in Education (ICFCE 2012) , 2012 /6 /1 ~ 2012 /6 /2 , 大陸地區 .
  25. Chien-Hung Lai; Ying-Kai Luo: Bin-Shyan Jong; Pai-Feng Lee , “A Study on Applying Game-Based Learning to Cooperative Learning” , 2012 , 2012 Third International Conference on Education and sports Education (ESE 2012) , 2012 /4 /1 ~ 2012 /4 /2 , Macau .
  26. Chien-Hung Lai; Bin-Shyan Jong: Yen-Teh Hsia: Pai-Feng Lee; Te-Yi Chan , “Systematic Analysis of Peer Interaction in Cooperative Learning” , 2011 , 2011 Frontiers in Education Conference (FIE 2011) , 2011 /10 /12 ~ 2011 /10 /15 , United States .
  27. Chien-Hung Lai; Cheng-Yuan Sung; Bin-Shyan Jong; Tsong-Wuu Lin , “The Impact of Peer Interaction on Group Strategy in Cooperative Learning Environment” , 2011 , 2011 Third International Conference on Multimedia and Information Technology (MMIT 2011) , 2011 /4 /16 ~ 2011 /4 /18 , 大陸地區 .
  28. Chien-Hung Lai; Yu-Syuan Liao; Bin-Shyan Jong; Bai-Feng Lee , “The Effect of Peer Assessment on Group Strategy” , 2010 , 2010 Third International Conference on Education Technology and Training (ETT 2010) , 2010 /11 /26 ~ 2010 /11 /28 , 大陸地區 .
  29. 陳炫中;賴建宏;李白峰;鍾斌賢 , “線上學習行為分數與學習成就預測模型相關度之探討” , 2010 , 2010多媒體傳播科技應用國際研討會 (IMCTA 2010) , 2010 /10 /29 ~ 2010 /9 /29 , 中華民國 台灣 .
  30. 呂承祐;黃昱晨;賴建宏;鍾斌賢 , “利用文章內容分析輔助學習歷程探勘” , 2010 , Global Chinese Society for Computers in Education 2010 , 2010 /6 /1 ~ 2010 /6 /4 , Republic of Singapore .
  31. 賴建宏;陳建銘;鍾斌賢 , “應用學習成就及適性化教材之合作學習研究” , 2009 , Global Chinese Society for Computers in Education 2009 , 2009 /5 /25 ~ 2009 /5 /28 , 中華民國 台灣 .